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UnityEngine.UI.Windows.Plugins.Flow.FlowLayoutWindowTypeTemplate Class Reference
Inheritance diagram for UnityEngine.UI.Windows.Plugins.Flow.FlowLayoutWindowTypeTemplate:
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Additional Inherited Members

- Public Member Functions inherited from UnityEngine.UI.Windows.Types.LayoutWindowType
new LayoutWindowType GetWindow ()
 
void GetLayoutComponent< T > (out T component, LayoutTag tag=LayoutTag.None)
 
GetLayoutComponent< T > (LayoutTag tag=LayoutTag.None)
 
WindowLayoutElement GetLayoutContainer (LayoutTag tag)
 
override string GetSortingLayerName ()
 Gets the name of the sorting layer. More...
 
override int GetSortingOrder ()
 Gets the sorting order. More...
 
override float GetLayoutAnimationDuration (bool forward)
 Gets the duration of the layout animation. More...
 
- Public Member Functions inherited from UnityEngine.UI.Windows.WindowBase
WindowObjectState GetState ()
 Gets the state. More...
 
float GetAnimationDuration (bool forward)
 Gets the duration of the animation. More...
 
virtual float GetTransitionAnimationDuration (bool forward)
 Gets the duration of the transition animation. More...
 
virtual float GetModuleAnimationDuration (bool forward)
 Gets the duration of the module animation. More...
 
GetModule< T > ()
 Gets the module. More...
 
void Show ()
 Show this instance. More...
 
void Show (System.Action onShowEnd)
 Show the specified onShowEnd. More...
 
bool Hide ()
 Hide this instance. More...
 
bool Hide (System.Action onHideEnd)
 Hide the specified onHideEnd. More...
 
virtual void OnParametersPass ()
 Raises the parameters pass event. More...
 
virtual void OnEmptyPass ()
 Raises the empty pass event. More...
 
virtual void OnInit ()
 Raises the init event. More...
 
virtual void OnDeinit ()
 Raises the deinit event. More...
 
virtual void OnShowBegin (System.Action callback)
 Raises the show begin event. More...
 
virtual void OnShowEnd ()
 Raises the show end event. More...
 
virtual void OnHideBegin (System.Action callback)
 Raises the hide begin event. More...
 
virtual void OnHideEnd ()
 Raises the hide end event. More...
 
- Public Member Functions inherited from UnityEngine.UI.Windows.WindowObject
WindowBase GetWindow ()
 
void HideCurrentWindow ()
 
- Public Attributes inherited from UnityEngine.UI.Windows.Types.LayoutWindowType
Layout layout
 
- Public Attributes inherited from UnityEngine.UI.Windows.WindowBase
Camera workCamera
 
bool initialized = false
 
Preferences preferences
 
Transition transition
 
Modules.Modules modules
 
Events events
 
- Protected Member Functions inherited from UnityEngine.UI.Windows.Types.LayoutWindowType
override Transform GetLayoutRoot ()
 
override void OnLayoutInit (float depth, int raycastPriority, int orderInLayer)
 Raises the layout init event. More...
 
override void OnLayoutDeinit ()
 Raises the layout deinit event. More...
 
override void OnLayoutShowBegin (System.Action callback)
 Raises the layout show begin event. More...
 
override void OnLayoutShowEnd ()
 Raises the layout show end event. More...
 
override void OnLayoutHideBegin (System.Action callback)
 Raises the layout hide begin event. More...
 
override void OnLayoutHideEnd ()
 Raises the layout hide end event. More...
 

Fri Apr 3 2015 14:05:26   Generated by   doxygen   Content copyrighted to Alex