Public Member Functions | |
void | ApplyInputParameters (WindowComponentBase layoutElement) |
TransitionBase.ParametersBase | GetDefaultInputParameters () |
void | Play (TransitionInputParameters parameters, WindowComponentBase root, bool forward, System.Action callback) |
float | GetDuration (TransitionInputParameters parameters, bool forward) |
void | SetInState (TransitionInputParameters parameters, WindowComponentBase root) |
void | SetOutState (TransitionInputParameters parameters, WindowComponentBase root) |
void | SetResetState (TransitionInputParameters parameters, WindowComponentBase root) |
Public Attributes | |
TransitionBase | transition |
void UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.ApplyInputParameters | ( | WindowComponentBase | layoutElement | ) |
TransitionBase.ParametersBase UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.GetDefaultInputParameters | ( | ) |
float UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.GetDuration | ( | TransitionInputParameters | parameters, |
bool | forward | ||
) |
void UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.Play | ( | TransitionInputParameters | parameters, |
WindowComponentBase | root, | ||
bool | forward, | ||
System.Action | callback | ||
) |
void UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.SetInState | ( | TransitionInputParameters | parameters, |
WindowComponentBase | root | ||
) |
void UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.SetOutState | ( | TransitionInputParameters | parameters, |
WindowComponentBase | root | ||
) |
void UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.SetResetState | ( | TransitionInputParameters | parameters, |
WindowComponentBase | root | ||
) |
TransitionBase UnityEngine.UI.Windows.Animations.WindowAnimationBase.Transition.transition |