Classes | |
class | ParametersBase |
Public Member Functions | |
virtual ParametersBase | GetDefaultInputParameters () |
virtual void | SetInState (TransitionInputParameters parameters, WindowComponentBase root) |
virtual void | SetOutState (TransitionInputParameters parameters, WindowComponentBase root) |
virtual void | SetResetState (TransitionInputParameters parameters, WindowComponentBase root) |
void | Play (WindowBase window, bool forward, System.Action callback) |
void | Play (TransitionInputParameters parameters, WindowComponentBase root, bool forward, System.Action callback) |
void | Play (WindowBase window, TransitionInputParameters parameters, WindowComponentBase root, bool forward, System.Action callback) |
virtual void | OnInit () |
virtual void | OnPlay (WindowBase window, object tag, TransitionInputParameters parameters, WindowComponentBase root, bool forward, System.Action callback) |
virtual float | GetDelay (TransitionInputParameters parameters, bool forward) |
virtual float | GetDuration (TransitionInputParameters parameters, bool forward) |
T | GetParams< T > (TransitionInputParameters parameters) |
virtual void | OnRenderTransition (WindowBase window, RenderTexture source, RenderTexture destination) |
virtual bool | IsValid (WindowBase window) |
virtual void | SetupCamera (Camera camera) |
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide, UnityEngine.UI.Windows.Animations.WindowTransitionBasic, and UnityEngine.UI.Windows.Animations.WindowAnimationTransitionAlpha.
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T UnityEngine.UI.Windows.Animations.TransitionBase.GetParams< T > | ( | TransitionInputParameters | parameters | ) |
T | : | ParametersBase |
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic.
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic.
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic.
void UnityEngine.UI.Windows.Animations.TransitionBase.Play | ( | WindowBase | window, |
bool | forward, | ||
System.Action | callback | ||
) |
void UnityEngine.UI.Windows.Animations.TransitionBase.Play | ( | TransitionInputParameters | parameters, |
WindowComponentBase | root, | ||
bool | forward, | ||
System.Action | callback | ||
) |
void UnityEngine.UI.Windows.Animations.TransitionBase.Play | ( | WindowBase | window, |
TransitionInputParameters | parameters, | ||
WindowComponentBase | root, | ||
bool | forward, | ||
System.Action | callback | ||
) |
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic, UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide, and UnityEngine.UI.Windows.Animations.WindowAnimationTransitionAlpha.
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic, UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide, and UnityEngine.UI.Windows.Animations.WindowAnimationTransitionAlpha.
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic, UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide, and UnityEngine.UI.Windows.Animations.WindowAnimationTransitionAlpha.
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Reimplemented in UnityEngine.UI.Windows.Animations.WindowTransitionBasic.