Public Types | |
enum | Depth { Depth.Auto = 0, Depth.AlwaysTop = 1, Depth.AlwaysBack = 2 } |
Public Attributes | |
Depth | depth |
bool | dontDestroyOnLoad = true |
Depth UnityEngine.UI.Windows.Preferences.depth |
bool UnityEngine.UI.Windows.Preferences.dontDestroyOnLoad = true |