Classes | |
class | ModuleInfo |
Public Member Functions | |
void | Create (WindowBase window, Transform modulesRoot) |
float | GetAnimationDuration (bool forward) |
T | Get< T > () |
void | OnInit () |
void | OnDeinit () |
void | OnShowBegin (System.Action callback) |
void | OnShowEnd () |
void | OnHideBegin (System.Action callback) |
void | OnHideEnd () |
void UnityEngine.UI.Windows.Modules.Modules.Create | ( | WindowBase | window, |
Transform | modulesRoot | ||
) |
T UnityEngine.UI.Windows.Modules.Modules.Get< T > | ( | ) |
T | : | WindowModule |
float UnityEngine.UI.Windows.Modules.Modules.GetAnimationDuration | ( | bool | forward | ) |
void UnityEngine.UI.Windows.Modules.Modules.OnDeinit | ( | ) |
Implements UnityEngine.UI.Windows.IWindowEventsAsync.
void UnityEngine.UI.Windows.Modules.Modules.OnHideBegin | ( | System.Action | callback | ) |
Implements UnityEngine.UI.Windows.IWindowEventsAsync.
void UnityEngine.UI.Windows.Modules.Modules.OnHideEnd | ( | ) |
Implements UnityEngine.UI.Windows.IWindowEventsAsync.
void UnityEngine.UI.Windows.Modules.Modules.OnInit | ( | ) |
Implements UnityEngine.UI.Windows.IWindowEventsAsync.
void UnityEngine.UI.Windows.Modules.Modules.OnShowBegin | ( | System.Action | callback | ) |
Implements UnityEngine.UI.Windows.IWindowEventsAsync.
void UnityEngine.UI.Windows.Modules.Modules.OnShowEnd | ( | ) |
Implements UnityEngine.UI.Windows.IWindowEventsAsync.