Classes | |
class | State |
Public Member Functions | |
Parameters (TransitionBase.ParametersBase baseDefaults) | |
override void | Setup (TransitionBase.ParametersBase defaults) |
Vector2 | GetIn () |
Vector2 | GetOut () |
Vector2 | GetReset () |
Vector2 | GetResult (bool forward) |
Public Member Functions inherited from UnityEngine.UI.Windows.Animations.TransitionBase.ParametersBase | |
ParametersBase () | |
ParametersBase (ParametersBase defaults) | |
virtual void | Setup (ParametersBase defaults) |
Public Attributes | |
bool | moveRoot = false |
State | resetState |
State | inState |
State | outState |
Public Attributes inherited from UnityEngine.UI.Windows.Animations.TransitionBase.ParametersBase | |
float | inDelay |
float | outDelay |
float | inDuration |
float | outDuration |
UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.Parameters | ( | TransitionBase.ParametersBase | baseDefaults | ) |
Vector2 UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.GetIn | ( | ) |
Vector2 UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.GetOut | ( | ) |
Vector2 UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.GetReset | ( | ) |
Vector2 UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.GetResult | ( | bool | forward | ) |
override void UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.Setup | ( | TransitionBase.ParametersBase | defaults | ) |
State UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.inState |
bool UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.moveRoot = false |
State UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.outState |
State UnityEngine.UI.Windows.Animations.WindowAnimationTransitionSlide.Parameters.resetState |