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UnityEngine.UI.Windows.Plugins.Flow.FlowWindowLayoutTemplate Class Reference
Inheritance diagram for UnityEngine.UI.Windows.Plugins.Flow.FlowWindowLayoutTemplate:
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Additional Inherited Members

- Public Types inherited from UnityEngine.UI.Windows.WindowLayout
enum  ScaleMode { ScaleMode.Normal, ScaleMode.Fixed, ScaleMode.Custom }
 
- Public Member Functions inherited from UnityEngine.UI.Windows.WindowLayout
void Init (float depth, int raycastPriority, int orderInLayer, WindowLayout.ScaleMode scaleMode)
 
bool ValidateCanvasScaler ()
 
void SetNoScale ()
 
void SetScale (WindowLayout.ScaleMode scaleMode)
 
void Rebuild (CanvasUpdate executing)
 
bool IsDestroyed ()
 
WindowLayoutElement GetRootByTag (LayoutTag tag)
 
void GetTags (List< LayoutTag > tags, List< string > descriptions)
 
virtual void OnShowBegin (System.Action callback)
 
virtual void OnHideEnd ()
 
virtual void OnInit ()
 
virtual void OnDeinit ()
 
virtual void OnShowEnd ()
 
virtual void OnHideBegin (System.Action callback)
 
- Public Member Functions inherited from UnityEngine.UI.Windows.WindowObject
WindowBase GetWindow ()
 
void HideCurrentWindow ()
 
- Public Attributes inherited from UnityEngine.UI.Windows.WindowLayout
CanvasScaler canvasScaler
 
WindowLayoutRoot root
 
List< WindowLayoutElementelements = new List<WindowLayoutElement>()
 
bool showGrid = false
 
Vector2 gridSize = Vector2.one * 5f
 
Canvas canvas
 
UnityEngine.EventSystems.BaseRaycaster raycaster
 
bool initialized = false
 

Fri Apr 3 2015 14:05:26   Generated by   doxygen   Content copyrighted to Alex